I’m a visual designer and motion director with two decades of experience creating clear, expressive visual systems for complex products. My background includes 16 shipped video game titles, 56 casino gaming projects, military simulation and training systems, SaaS UX/UI design, and cinematic storytelling built across 2D, 3D, and hybrid pipelines.
I specialize in transforming dense, technical information into visuals people can immediately understand — whether through motion, interface design, or narrative-focused visualization.
CAPABILITIES
Visual Design | Motion Design | UI/UX | 3D Visualization | Technical Storytelling | System-Level Design | Brand Language & Identity | Hybrid 2D/3D Pipelines | Creative Direction | Narrative Design
Visual Design | Motion Design | UI/UX | 3D Visualization | Technical Storytelling | System-Level Design | Brand Language & Identity | Hybrid 2D/3D Pipelines | Creative Direction | Narrative Design
BY THE NUMBERS
- 16 published video game titles
- 56 delivered casino gaming projects
- SBIR Phase I & II presentation success
- 20+ years in visual systems and motion
- Cross-disciplinary collaboration: engineering, SMEs, product, and marketing
ABOUT
I’m a visual designer and motion artist who creates cinematic worlds, clear interfaces, and narrative-driven visuals. I’m interested in work that blends mood, clarity, and storytelling across 2D, 3D, motion, and UI.
If you’re building something that relies on thoughtful visual design, I’d love to connect.
